Wavetable Wave & Warp Effects Wavetable Wave & Warp Effects

Wavetable Wave & Warp Effects

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Overview

Current’s wavetable oscillators feature two effect slots that can further manipulate the waveform in various ways. The 40+ effects include spectral processing, formant shifting, harmonic effects, waveshaping, and more. All processing is done in the frequency domain, ensuring an exceptionally clear sound with virtually zero aliasing.

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1. Wave Effects

Choose from a variety of different waveform manipulation effects. The WAVE effects range from hard sync and other classic wave-shaping techniques to detuned flanging and bit reduction.

Pitch: Effects that shift the harmonic spectrum up and down to create oscillator sync and harmonic series effects.

  • Scan: A unique approach to hard sync, using overlapping grains to achieve smooth oscillator sync with formant-shifting characteristics.
  • Series: Shifts up and down the harmonic series. Downward shifts stay locked to the waveform length, resulting in an intriguing formant-shifting effect.
  • Sync: Classic hard sync with depth control determining the sync rate.
  • Press: A variation on hard sync that separately syncs each half of the waveform, preserving more of its original tonal qualities.

Shape: Phase modulation effects that can be used to create pulse width modulation and other wave-shaping effects.

  • Skew: Emulates the classic pulse width modulation found in vintage synthesizers.
  • Bend: Similar to pulse width modulation, but it forces the waveform towards the center or outer edges rather than shifting it left or right.
  • Pinch: Compresses or expands the waveform toward its center or outer edges, similar to Bend but with a fuller, more aggressive sound.
  • Twist: Generates an effect similar to FM feedback using the original waveform to modulate its own phase.

Time: Delay-based effects that produce flanging, detuning, and similar effects:

  • Reflect: Uses four copies of the waveform delayed in different directions, creating a sound that blends hard sync with flanging.
  • Flange: Classic flanging effect where the wavetable is copied, delayed, and layered with the original waveform.
  • Drift: Combines flanging and phase rotation. Modulating this effect can produce detuned oscillator sounds.
  • Dense: Multiple copies of the wavetable are delayed and inverted, resulting in a complex effect similar to multiple parallel flangers and phase shifters.

Fold: Zero aliasing wavefolder effects reminiscent of classic "West Coast" synths, along with unique algorithms:

  • Asym: Asymmetrical wavefolding generating both even and odd harmonics.
  • Sine: Sine wave-based wavefolding that produces a relatively clean odd harmonics.
  • Hard: Triangle wave-based wavefolding creating edgier odd harmonics.
  • Wrap: Intense hard wrap wavefolding that results in aggressive harmonics with noticeable discontinuities.

Reduce: Zero aliasing bit crushing, sample reduction, and other decimating effects:

  • Crush: Classic bit crushing that allows you to either maximize or minimize the waveform’s individual bits.
  • Bitwise: Bitwise processing that generates complex waveforms.
  • Redux: Sample rate reduction synced to the current waveform length.
  • Chop: Zeros out a variable portion of the waveform, producing a sound similar to pulse width modulation but with a distinctly thin character.

 


2. Warp Effects

Choose from a variety of spectral-based effects in the WARP section. These include spectral filtering, phase manipulation, formant shifting, harmonic effects, distortion, and more.

Filters: Spectral filter effects based on standard filter types:

  • Smooth: Lowpass or highpass filter with a gentle slope.
  • Steep: Lowpass or highpass filter with an aggressive slope.
  • BP: Bandpass filter with adjustable bandwidth.
  • Notch: Single notch filter for precise frequency cutting.
  • Comb: Spectral version of classic comb filtering.
  • Vowel: Formant filter that simulates vocal sounds.

Spectral: Advanced effects that harness the spectral engine for precise harmonic and phase manipulation.

  • Parse: Independently manipulates the gain even and odd harmonics to create a complex spectrum.
  • Phaser: Spectral phaser effect with exceptionally smooth notches and an even frequency response.
  • Ripple: Similar to Phaser, but preserves lower harmonics while rotating the phase of higher harmonics for a wet, dispersion-like sound.
  • Data: Creates extreme, evenly spaced notches for a clean, digital spectrum.
  • Nerve: Produces a complex phase and frequency responses with many notches and peaks.
  • Shuffle: Applies random gain and phase rotation to each harmonic, blurring the originally sound.
  • Disperse: Rotates each harmonic’s phase differently, resembling all-pass dispersion. Modulate for detuning effects.

Formant: Effects that alter the waveform’s formants via spectral processing. Note: these effects have no impact on a saw wave due to its perfectly even spectral content.

  • Shift: Shifts formants up or down in frequency. Lower harmonics are preserved when shifting up.
  • Spread: Shifts even and odd harmonics in opposite directions, creating complex spectrums and vowel-like sounds.
  • Contra: Short for Contrast, this effect emphasizes or minimizes the difference between quiet and loud harmonics.

Harmonic: Effects that manipulate individual harmonics in ways reminscent of additive synthesis.

  • Stack: Adds a harmonically shifted version of the spectrum to the original. Negative values replace the original spectrum with the shifted one, while positive values layer them together.
  • Shift: A unique frequency shifter that adjusts the spectrum without creating inharmonic content, unlike traditional frequency shifters.
  • Stretch: Positive values expand harmonics toward higher frequencies, while negative values compress them toward lower frequencies, which also results in a lowpass filter effect.

Distort: Spectral distortion and compression effects with zero aliasing.

  • Soft: Positive values apply soft clipping, thickening the sound, while negative values fold the waveform, producing thinner harmonics.
  • Hard: Similar to Soft, but with hard clipping for a more aggressive tone.
  • Tube: Asymmetrical clipping that generates even harmonics, reminiscent of analog vacuum tubes.
  • Maximize: Positive values compress the waveform, and negative values expand it.

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